878 books for genre «Computer Graphics»

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This best-­selling guide from authors Elaine Weinmann and Peter Lourekas has been the go-­to tutorial and reference book for photography/design professionals and the textbook of choice in college classrooms for decades. This fully updated edition includes: concise, step-­by-­step instructions; hundreds of carefully edited full color photographs; screen captures of program features; supplemental tips and sidebars; a thorough table of contents and index; and extensive cross references. New and updated Photoshop CS5 features are clearly marked with bright red stars in both the table of contents and main text. Among the new CS5 features covered in this volume are enhancements to brushes, workspaces, copying layers, Refine Mask, Lens Correction, the Spot Healing Brush, Camera Raw, and Bridge (including the new Mini Bridge).

Book rate:
637 downloads


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Blender, the free alternative for professional-­quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You’ll take your Blender skills to a whole new level with the featured in-­depth coverage of intricate uses for Blender's modeling, texturing, animation, and visual effects tools in a professional environment. CD-­ROM/DVD and other supplementary materials are not included as part of eBook file.

Book rate:
153 downloads


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Computer graphics systems are capable of generating stunningly realistic images of objects that have never physically existed. In order for computers to create these accurately detailed images, digital models of appearance must include robust data to give viewers a credible visual impression of the depicted materials. In particular, digital models demonstrating the nuances of how materials interact with light are essential to this capability. This is the first comprehensive work on the digital modeling of material appearance: it explains how models from physics and engineering are combined with keen observation skills for use in computer graphics rendering. Written by the foremost experts in appearance modeling and rendering, this book is for practitioners who want a general framework for understanding material modeling tools, and also for researchers pursuing the development of new modeling techniques. The text is not a "how to" guide for a particular software system. Instead, . . .

Book rate:
374 downloads


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This is the eBook version of the printed book.

Book rate:
37 downloads


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DirectX is designed to create eye-­popping 3-­D visuals and immersive sound effects found in many of today's PC games. DirectX 11.­1 includes numerous improvements from its previous version. It's designed to be more efficient, leverage the power of today's multi-­core processors, and provide support for sophisticated shading and texturing techniques such as tessellation. DirectX 11.­1 Game Programming brings unprecedented power and flexibility to programmers who want to excel in graphical programs. DirectX 11.­1 Game Programming is an introduction to creating interactive computer graphics and games, using Direct3D 11.­1. You would be guided through the new features of Direct3D along with XAML to build an extensible multithreaded framework for creating 3D applications and games on the Windows 8 metro style platform. DirectX 11.­1 Game Programming explores the techniques to set up a 3D multithreaded framework for metro style graphics programs. You would be guided through the process of . . .

Book rate:
60 downloads


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Put the power of Expressions to work in your animations with controls and efficiencies impossible to achieve with traditional keyframing techniques. No programming skills are required. Foundation concepts and skills orient the new designer and serve as a handy reference to the experienced one. Basics of creating expressions, variables, commands, and expression helpers precede the leap into javascript and math essentials for more advanced expressions that include randomness, physical simularions and 3D. Full color illustrations display the scripts and the resulting effects, pickwhip techniques, and sequential animations. Downloadable companion files include Quicktime movies of the demo animations, and AE project files that permit you to examine the Expressions. Extensive notes are provided to aid you in implementing the extensive library of Expressions available for your use on Adobe LiveDocs.

Book rate:
100 downloads


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At the heart of Apple's hugely popular iLife software suite-­iMovie, iPhoto, iDVD, GarageBand, and iTunes-­is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows. is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .­NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.­NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a . . .

Book rate:
30 downloads


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is the one-­stop tutorial/reference for learning how to create gorgeous graphics for a variety of print and web uses. Veteran graphic designer and author Gary Bouton shows you how to use the new product features, and shows off beautiful graphics and techniques in this Corel-­authorized guide. Packed with examples and techniques, this book delivers details no CorelDRAW user can afford to be without! Ideal for beginners through experts getting started on the new release, the book explains how to install the software, use the illustration and drawing tools, work with text, apply colors, fills, and outlines, apply special effects, and work in 3D.

Book rate:
82 downloads


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For years, Adobe Premiere has been the most popular choice for both Mac and Windows users looking to produce high-­quality digital video on their desktops. Premiere is used to create everything from personal projects and corporate presentations to Web video and even Hollywood movie trailers. Newly updated for the latest version of Premiere, Adobe Premiere 6.­5 Classroom in a Book uses the popular step-­by-­step, project-­based lessons the series is known for to cover basic editing principles, subclips and virtual clips, transitions, audio, and title creation.

Book rate:
27 downloads


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This Guide to all things 3D in Adobe Photoshop will have you creating models and scenes in no time! Filled with rich imagery and fun tutorials, the project-­based chapters within build your knowledge of important 3D concepts and show you what is possible in Photoshop. You'll discover ways to push your creative ambitions forward and create eye-­catching 3D artwork. The author's companion website, 3DPhotoshop.­net, offers downloadable objects and artwork so you can work through the techniques in the book.
“Steve Caplin has an incredible depth of knowledge with all of Photoshop. He has been working with the 3D tools from the start and is one of the few experts who understands how to leverage the 3D capabilities”
- Zorana Gee, Adobe Photoshop Senior Product Manager

Book rate:
76 downloads

Books for genre Computer Graphics